
3D Platformer (Bandit Game Jam)
/ 1 min read
Table of Contents
Overview
A 3D platformer built in Godot 4 for the Bandit Game Jam at UTEP, with five unique levels and player abilities.
Background
Created during a weekend jam to experiment with movement systems, level design, and character creation in 3D.
The most challenging part was designing, texturing , and animating a Pikmin-inspired character in Blockbench. All sound effects were recorded using my own voice.
Development
Built with Godot 4, it has a dash and stamina system, jump pickups, moving platforms, and collectibles. Has five custom levels that gradually increase in difficulty.
Features
- Dash and stamina-based movement
- Jump and collectible pickups
- Moving and dynamic platforms
- Five handcrafted levels
- Custom Blockbench character and voice-made sounds
Results
Delivered a fully playable platformer with a cute character.
Tech Stack
Godot 4 · GDScript · Blender · Blockbench